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用了deepseek写的VBA代码用在CAD,挺好用的。有没有其他的方便CAD使用的deepseek的例子推荐一下?
! z* T+ z C3 c) W- Sub AddRectangleAndArrayAndTrim()
! w, y" e& M9 I - ' 声明变量
% E7 I, F9 w0 B6 \2 s3 b/ m2 m - Dim lineObj As Object C4 X) [. t7 T1 t% n( H
- Dim startPoint As Variant
# t8 G: @$ U7 n. B1 q0 S/ h4 h! p - Dim endPoint As Variant
) I3 f" }5 w; R. u9 \ - Dim rectWidth As Double
: k# j+ _* _8 D3 S; J - Dim rectHeight As Double T W z+ q s3 A* {& g/ z8 y
- Dim rectStartPoint(0 To 2) As Double1 Z7 _' M3 U! Q, l5 ?: y- [
- Dim rectEndPoint(0 To 2) As Double
( x' T7 v1 L3 b/ I0 i& D - Dim rotationAngle As Double
8 `" i) Q& l) g5 _ - Dim rectObj As Object; D8 Q: s: g* u; I
- Dim points(0 To 7) As Double ' 用于存储矩形的四个顶点+ k# T O$ E& g( J
- Dim centerPoint(0 To 2) As Double ' 直线的中点
9 B7 @# x6 R% J$ ^) b/ F - Dim newRectObj As Object ' 复制的矩形对象$ }. G8 d8 N3 }
- Dim rotationAngleRad As Double ' 旋转角度(弧度)
6 x2 y; r, c& l2 Z) B, O$ x. _ - Dim intersectPoint As Variant ' 交点
! a$ [& j( [8 S: L c - Dim trimStartPoint As Variant ' 修剪后的起点9 A! n4 g/ Y7 ~. ^) ^
- Dim trimEndPoint As Variant ' 修剪后的终点
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- ' 定义矩形的尺寸; ^6 a2 G$ L6 a
- rectWidth = 0.1 ' 矩形的宽度(短边)
5 m0 ]/ }6 b" s - rectHeight = 1 ' 矩形的高度(长边)
5 l3 Y0 a J* ^7 ~# \ -
; F; }% o8 E5 C( ~ n, d - ' 提示用户选择一条直线2 _7 p2 s- `! _
- On Error Resume Next
1 w8 f9 l/ Y$ ~) @ - ThisDrawing.Utility.GetEntity lineObj, startPoint, "请选择一条直线: "
3 c9 J0 H" {7 w/ [6 A! ~$ c - On Error GoTo 0
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& m ?5 P& J6 O - ' 检查用户是否选择了直线6 K8 @9 |( V; u# e5 Z7 U
- If lineObj Is Nothing Then+ }1 g! C* B, Y8 R' K+ Y
- MsgBox "未选择直线或选择无效。"
7 d! v8 h. }* L$ Z- Z# h7 h - Exit Sub% Q. u% m+ c- F
- End If
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- ' 获取直线的起点和终点
1 I& ~" t2 Z) i - startPoint = lineObj.StartPoint- z2 c, j+ a& d4 j. m3 q
- endPoint = lineObj.EndPoint: b L: K) ~8 H" p
-
8 M& Q% w+ H% Y( g8 m% k" k - ' 计算直线的中点
+ F* G( p/ S u8 s' C - centerPoint(0) = (startPoint(0) + endPoint(0)) / 2( a) @3 |/ J( q/ I, ^1 g. Z0 C& X9 K
- centerPoint(1) = (startPoint(1) + endPoint(1)) / 24 \. }. z+ r: O& F
- centerPoint(2) = (startPoint(2) + endPoint(2)) / 23 p7 h: d8 R3 H; k9 |" E" w" y4 K
-
$ ]% y9 i3 q! g: X$ ]! a; `- T+ } - ' 计算直线的角度(用于矩形的旋转)' W% i) `. Z( U; I
- rotationAngle = Atn((endPoint(1) - startPoint(1)) / (endPoint(0) - startPoint(0)))
; |6 Y9 S s) @. C' U -
6 H Y5 A4 }3 u& D2 j4 g7 o4 x; |8 C: r - ' 计算矩形的起点和终点8 |2 Q$ C' d$ x+ p3 K; ~' h5 c) [* l
- rectStartPoint(0) = startPoint(0) - (rectWidth / 2) * Cos(rotationAngle + (3.14159 / 2))# |- G, Q1 C: k
- rectStartPoint(1) = startPoint(1) - (rectWidth / 2) * Sin(rotationAngle + (3.14159 / 2))
9 ~0 K7 t2 v& Q1 X( r+ O - rectStartPoint(2) = startPoint(2)
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- rectEndPoint(0) = rectStartPoint(0) + rectHeight * Cos(rotationAngle)
8 Y9 S- {5 {9 B7 X) d* q: z - rectEndPoint(1) = rectStartPoint(1) + rectHeight * Sin(rotationAngle): N9 ^+ A* j4 h3 h- c; b
- rectEndPoint(2) = rectStartPoint(2)5 Z7 c6 t3 x' {, d5 P) ]
- $ f1 j/ v3 E# T7 ]. K
- ' 定义矩形的四个顶点
8 Z3 c4 z2 {8 M5 E5 h! T - points(0) = rectStartPoint(0)' v) `1 i4 T. `+ [5 i* E/ B, ^
- points(1) = rectStartPoint(1)
$ b5 w s" f2 I% s) _ - points(2) = rectEndPoint(0)( @: f5 v* e7 @; J$ r" v: O
- points(3) = rectEndPoint(1). h/ G/ T% `4 X8 y7 s
- points(4) = rectEndPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))' e0 L* z2 Y8 G' w& q ]) Z; i
- points(5) = rectEndPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))
0 b: [* {: v( e; { - points(6) = rectStartPoint(0) + rectWidth * Cos(rotationAngle + (3.14159 / 2))
8 ~. ~4 R0 c% q v% V- N% t& I - points(7) = rectStartPoint(1) + rectWidth * Sin(rotationAngle + (3.14159 / 2))
) s5 h6 g3 ^6 I -
1 G1 |; R, A3 J; } I3 I - ' 创建矩形, z) q5 t6 [# W* Q! c$ s* z8 f8 y
- Set rectObj = ThisDrawing.ModelSpace.AddLightWeightPolyline(points)
) u( ]' V) y% r7 K+ L - , g7 k) ~1 W* l- q6 ~6 I
- ' 创建圆周阵列(手动复制和旋转)
4 t+ N9 N+ q, ]- |7 z! {; u - rotationAngleRad = 180 * (3.14159 / 180) ' 将角度转换为弧度1 g+ m8 d" Y, Y, S
- Set newRectObj = rectObj.Copy
" A _8 s5 o0 B3 e2 E9 [; z - newRectObj.Rotate centerPoint, rotationAngleRad4 C6 m- A' h7 f( z g- _/ l
-
8 H) K( p3 J) I3 e - ' 修剪直线
- i; t9 G9 }, ] - ' 查找直线与矩形的交点
8 a3 R5 e7 |2 w+ A1 N4 |# p - intersectPoint = lineObj.IntersectWith(rectObj, acExtendNone)# Q4 D# {1 a' y- W- \
- If Not IsEmpty(intersectPoint) Then6 g4 i- n# X+ m
- ' 修剪直线的起点* Q+ M7 U, m! ^) ~/ J) x
- trimStartPoint = intersectPoint& L& a: g( Y" C- h
- lineObj.StartPoint = trimStartPoint5 I* l1 y* ~& b4 _: |/ }/ ~$ p
- End If! E' i4 k# t8 z, o0 C+ z' w; p$ s N
- : [) b n' Q4 o2 K1 T/ M
- intersectPoint = lineObj.IntersectWith(newRectObj, acExtendNone)0 v5 `# j- S6 y! R
- If Not IsEmpty(intersectPoint) Then3 w( b" S9 h( B+ l
- ' 修剪直线的终点
# L Q& Z; p5 c) Q - trimEndPoint = intersectPoint, S+ Y& S; n+ D$ x1 a
- lineObj.EndPoint = trimEndPoint3 ] c; m1 c4 u
- End If
4 z) ]8 N. V/ W* w' a -
! g) w8 i& p/ b" L2 L r - ' 刷新视图
4 Z6 ]! i: }' e, S - ThisDrawing.Regen True
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- ' 提示用户0 Z7 f y$ P0 j% Q& N a; G
- MsgBox "矩形、阵列和修剪操作已完成!"
4 Z% ^4 M+ V5 }) l# Y3 Z5 X - End Sub
复制代码
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